It is exact 1 month since I have reactivated deep beta..
deep beta is back and it is better then ever before!
Btw. According to google Eastern Europe is huge.. did I miss something or Googlers play to much of Europa Universalis?
Currently I am working on Rubik’s Cube type game – it seems to be my current idea for a project. but tomorrow I ll post about that. Description some code – yes, I do have some code for it already – but it is not enough to put it live.
..but lets back to the topic..
2 Actual topic
below description for class test that I had today:
Software Development 3
Time: 1 1/2 hours
“ For the problem statement shown below, you must:
write the Java code for each of the classes
write a small sample program to show your classes working
In this article/tutorial I ll present how to create *cough* simple *cough* – well simple after you make it, cube with shadow effect. The idea is to make our android based device to display cube that will rotate around it own and – well that happened without my intention – around light source. Problems I meet ware mostly based on me being not familiar with GL API.. but.. one step at time.. in next post I ll present how to add bitmap on the surface of cube.. Continue reading “Android 2.2 3D – cube with a shadow”
After over 48 hours with 4hours of sleep, 18 hours of work, 2hours of catching up with university, 0.5hour of set up eclipse on pc – with android SKD and configuration, 2hours of searching and 1hour of actual codding I come up with 12 balls that bounce on my phone – at the moment only from top of display to the bottom but I think that – considering my mental condition – I have got around 12 coffees and 2 relentless.. yeah my hands are shaking – anyway. I have 12 balls.
“..Your game should demonstrate some basic principles, such as animation, physics, AI and scrolling or tiling behaviour. You will achieve higher marks if you implement more advanced physics and AI techniques not specifically covered in the practical sessions that you have investigated yourself..“
And it would be enough if it comes to chess 🙁
need to develop a new plan – time is chasing -12 Nov 2010 3pm deadline.
Here table with specification:
Basic Functionality (e.g. graphics on screen, playing sound, information provided)
Shot a bear
yesterday friend of mine – thanks Kris – shown me this commercial on youtube.. have a look and enjoy. this commercials are getting more and more interactive
this one is pretty amazing.. give a shot and go for it.
this video makes a records on youtube: 10,566,572 views!
01 Sep 2010 First embedded on – www.facebook.com 2,153,174
01 Sep 2010 First view from a mobile device 451,707
01 Sep 2010 First referral from – www.facebook 439,569
01 Sep 2010 First view from ad 325,275
01 Sep 2010 First referral from YouTube – /v/4ba1BqJ4S 175,357
01 Sep 2010 First referral from YouTube search – a hunter shoots a bear 143,432
31 Aug 2010 First referral from – www.facebook.com 642,337
that’s freaking record!
how ever that was just intro to make reading more comfy..
this battle is happening every time with everything..
jQuery vs YUI
DirectX vs OpenGL
Intel vs AMD
the same products offers the same – more or less – functionality. Some of them offers more flexibility other are simpler in implementation. Finding golden mean is always the hardest part. Continue reading “jQuery vs YUI”