Some progress in development, Yay! – how cool is to have a few days off, so you can spend a quality time with close-ones and at the same time to have enough time to develop something in the project!?
Vertex and Geometry shaders (version 3.30) support up to 5 lights – positions, colours, intensity is kept in Lua script, yes I have a support for Lua scripting – nothing crazy yet, but I am working on it!
Need to implement a space partitioning at some point.
anyway, I have 30FPS.. definitely needs optimization, however next step: shadows.
Agusia :)) :))