Archive for July, 2011

Lua + Lights + Sponza Atrium = 30 FPS

Posted: 31st July 2011 by Luke Iwanski in Honours Project, OpenGL, University
Tags: , ,

Some progress in development, Yay! – how cool is to have a few days off, so you can spend a quality time with close-ones and at the same time to have enough time to develop something in the project!? Vertex and Geometry shaders (version 3.30) support up to 5 lights – positions, colours, intensity is [...]

Sponza!

Posted: 25th July 2011 by Luke Iwanski in Honours Project, University
Tags: , , ,

Woohoo, thanks again to Henk who pointed out very useful information “force triangles in the 3d application (blender)”

Loading Obj

Posted: 22nd July 2011 by Luke Iwanski in Honours Project

Just to show my irritation..

I Taw a Putty Tat

Posted: 18th July 2011 by Luke Iwanski in General