Last few days disappeared from my life. Thinking about “what exactly I want to evaluate in the engine” and “how do I compare it”, “with what”. Made me little bit crazier. I came up with several ideas but yet.. not good enough. Any ideas?
Archive for October, 2011
Step back.. re-think.
Posted: 13th October 2011 by Luke Iwanski in Honours Project, University, Voxel EngineTags: Voxel
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What are the techniques of rendering voxel based objects in real time?
Posted: 11th October 2011 by Luke Iwanski in Honours Project, Voxel EngineTags: 3D, C++, OpenGL
“What are the techniques of rendering voxel based objects in real time?” This is a question I have been struggling with since last summer. I will be doing that for next year – in my honours project. I have designed test/experiments. Some of them has been – already – eliminated. However, there are so many [...]