finally I got some spare time to improve this baby.
It is a bit of improvement since the last time – 3rd bounce of rays were hacked into. Now the reflection looks far more realistic.
And here reflection of the reflection.. some artefacts here and there – but I can live with them for now.
oh and I need to fix timer for the frame – that is definietly not 0.31ms per frame – it takes about a second per frame. Still not that bad for the vanila implementation.
[Edit: late night]
Managed to add semi-transparent spheres! Rendering of the frame became extremely slow – had to reduce number of spheres on the scene.
Is it the right time to introduce optimisations?