- adding more than one texture to high map
- grid on future water level
- 2d text over 3d scene – interface/debug
My 1 milestone is almost reached – only two things left: smooth transition between textures and animated water with reflection. Once I have that I will publish application and sample code.
that should be done by end of the week, however Software Development 3 coursework deadline if 3rd Dec and I haven’t done anything yet.
Continue reading “Day 2: multi texture, grid, interface”