Last night I was learning XNA 4.0 – framework – runtime environment with set of tools provided by Microsoft, language C# “platform crossing” – well it can run on Xbox 360 and tune.. and well Windows mobile, that suppose to make game development easier.. well it does.. I am actually surprised how well language and framework is designed.
Coding is simple, quick and we can see effect.. not like C++ – which in fact I do love – and one day I will be master in it! – one day, one day I say!
Tonight’s question: Is C# better language to learn?
I’ve done some terrain stuff in XNA with skyboxes, shaders, trees, texture mapping etc. I’ll show you some time.
Which XNA (3 or 4) have you used for that?
Currently, I am working with XNA 4.0 and it seems that there is slight difference in mechanic.
currently I am learning HLSL to make smooth transition between textures.