Finally.. textures with metrics

Textured 262144 cubes

This evening code hunger got me badly.. tomorrow, big launch of SW:TOR and lets be honest about it.. I will do no more honours project related work over this Christmas.

Anyway, in order to evaluate the software I have collected FPS and Memory Usage of the application.

Metrics for above project

Base metrics are like this:

Base Metrics

Funny enough, in texture integration progress I have made some optimisation, frame rate went up by slight cost of memory.. I am happy, I can deal with that.

Published by

Luke Iwanski

Senior Graphics Programmer @ CD Projekt RED

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