Some minor optimisation implemented improved FPS,
Next step Texturing and shadows!
Optimisation and Normals
Posted: 4th June 2011 by Lukasz Iwanski in C++, Honours Project, OpenGL, Voxel EngineTags: 3D, C++, GLSL, OpenGL, Voxel, voxel engine
Some minor optimisation implemented improved FPS,
Next step Texturing and shadows!
very beautiful! colours – i loooove it!
ok. dinner time!