At this stage I can’t say I have done much – Uni, work, life , but I have something: First of all I have spent about half an hour on thinking how to write this game, mechanic and engine.. so the idea of game is pretty similar to famous “Plants vs Zombie” 2D game, we [...]
Posts Tagged ‘android 2.2’
Deffme – 2D Terrain Protection Game
Posted: 5th December 2010 by Luke Iwanski in 2.2, 2.2, andrioid, Android, java, Java, progamming, TutorialTags: android 2.2, Game, OpenGL
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Android 2.2 3D – cube with a shadow
Posted: 14th October 2010 by Luke Iwanski in 2.2, 2.2, andrioid, Android, java, Java, progamming, TutorialTags: android 2.2, cube, GL, java, lights, programming
1: Intro In this article/tutorial I ll present how to create *cough* simple *cough* – well simple after you make it, cube with shadow effect. The idea is to make our android based device to display cube that will rotate around it own and – well that happened without my intention – around light source. [...]
Android v 2.2 – Set up and 12 balls.
Posted: 13th October 2010 by Luke Iwanski in 2.2, 2.2, andrioid, Android, java, Java, TutorialTags: android 2.2, eclipse, java, jbox2D 2.0.1-full, tutorial
After over 48 hours with 4hours of sleep, 18 hours of work, 2hours of catching up with university, 0.5hour of set up eclipse on pc – with android SKD and configuration, 2hours of searching and 1hour of actual codding I come up with 12 balls that bounce on my phone – at the moment only from [...]