Tonight I have modified Archer prefab to shot instead of casting ray. well the idea is the same but at the moment we have actual object of “Arrow” on a screen that is flying from bow to location selected as a point in middle of screen.
Continue reading “Guardians – Unity3D Group Project” »
Over 30h without sleep.. and loads things to do..
tired.. no exhausted.. but excited.. we almost reached 2nd stage for a game development.. all relationships, behaviours are set up and ready to go.. now.. level modelling tweaking and balancing game play..
it is kind a hard to manage and catch up with 8people team.. really. but we are doing pretty well!
pictures and demo tomorrow!
Below is full code for my SD3 assignment – or you can download it from here – zipped project or here – .jar
“You should write a report about your software (max 2 sides A4) in the report you should discuss the strengths and weaknesses of the Strategy pattern and discuss how you would have implemented your code not using the strategy pattern.”
How is it working?
Current solution as a first thing checks files for serialized data and if there are any it adds MP to arrayLists – so in a sec it will allow us to operate on this objects.
After adding MP’s to lists my program creates new instance of Program Class which is basically engine that interacts with user (displays communicates, gather inputs), process events, and deal with MP objects.
Program Class is divided to flexible layers which are
- Display Communicates – Methods that are called only to display information
- Logic Processors – Methods that manage whole input/output processed – heart of the program
- Object Factories – Methods that are creating objects or changing attributes of already existing ones
Continue reading “Software Development 3 – MP’s management System” »
Yes! I will be!
from 11AM yesterday till now I am at university.. and I have to say it is awesome! over 12 hours. I am codding for today’s assignment from Software Development – meanwhileI have transferred myself to game development program!!
today I have met the guy who was working on my code for festival apartments – horrible company which – only when I am thinking about it – my brain starts to hurt.
well his reaction was similar.. but fun fact – the guy is at gaming program as well.. and if everything will go fine will start as a team in http://www.daretobedigital.com/ – “Every year between June and August, students form teams of five and compete over 10 weeks to design a fully functioning video game prototype. At the end of 10 weeks, all the teams will gather at Dare Protoplay to showcase their work and be judged by industry experts. Dare Protoplay represents the most innovative design from emerging games artists and programmers and is open to the public to come and play the games.”
sounds like a challange? – yes it is
Other thing today I have spent like 6hours on helping other guys with the program and that was fun! Martin will bring me some vodka 😀 – seems to be pretty serious about that.
My new program leader is awesome! – had long chat was jus briliant.
and some stuff for Napier students – second part of Software Engineering assigment.
we will start with simple menu class:
Continue reading “I ll be game developer!” »
For over a week I was trying to transform touch on screen coordinates to 3D coordinates in game world.. as far as now.. no success.. I was trying them all.. color picking.. gluUnProject.. nothing.
probably my math is not good enough for gluUnproject but still.. there is no way of finding good examples or tutorials how to actually us this tech.. or there is something wrong with me.
anyway.. deadline is approaching and I am still straggling with picking an object.. if anyone knows simple solution.. i am more than happy to get it
the other hand – yesterday I have spent couple hours with friends of mine at university pc lab on other uni project.. Software Engineering UML different diagrams. Below story:
Continue reading “UML Diagram” »