Idea
Whole world in this project is made by boxes as mentioned in previous post: Carlos – World Class – First Prototype.
Feature
- Different texture for every box can be used
- Box can be set in every place – simply calculated on world array
- Feature to show where box is set
- Every Box can have set up is if is passable or not
Future Development
In future I want to make this class more sophisticated for instance
- transparent boxes (windows),
- disappearing boxes (traps),
- position of box changed in real time (lifts, doors)